Hitting Training For Baseball & Softball Swing Trainers | Hitting Performance Lab

Who Else Wants To Multiply Hitting Super Learners? [PART-1]

Take 30-minutes To Get Started With Becoming A “Sticky” Super Coach…You’ll Be Happy You Did!

 

This is Part-1 to the Facebook LIVE conversation I recently had with Bill Masullo, who is the Co-Owner and Senior Baseball Instructor at the Ultimate Edge @ Goodsports.  The subject of this interview is complimentary to a recent post I did titled, “Why Fortnite May Be Dangerous To Building Hitters Who Crush”HEADS UP: there’s some unwanted mic feedback to Bill’s audio when he speaks, should be fixed for the next go-round, our apologies.

Below are some highlighted notes I took for you…

  • At the 3:00 mark, address the question of delayed v. instant gratification, in Fortnite you “earn” levels – you can’t “buy” your way to the next level (this is a plus of the game), best athletes or any other successful people in the world are better at delayed gratification.
  • At the 6:20 mark, mentioned Bryan Eisenberg’s book, Be Like Amazon: Even a Lemonade Stand Can Do It, talked about the Stanford Marshmallow Study, talked about the University of Rochester twist to the Stanford Mashmallow Study adding in a credible v. not-credible source.
  • At the 11:15 mark, should we “ban” Fortnite, video game aggression studies in the book Pre-Suasion by Dr. Robert Cialdini, aggression ONLY comes out on 1-on-1 video game play – not on team game play, “earning” success in Fortnite is great, but success can happen so fast in a video game whereas the physical part of learning a motor skill can take more time, above v. below v. average learn-ability, the difference between doing the right things (being effective) and doing those things right (being efficient), working 4-days per week for at least 5-mins per day.
  • At the 17:45 mark, understand the “reward” is that the movement is correct, difference in feedback we give to a younger hitter versus an older more seasoned hitter, mentioned Daniel Coyle’s book The Talent Code, Goldilock’s Golden Rule to giving feedback to hitters, mentioned Don’t Shoot The Dog by Karen Pryor, positive v. negative behavioral conditioning, when learning something new start with more feedback when they do the movement semi-correctly, and as they get cleaner with the movement, back off the feedback (still give it), but sprinkle in, move to rewarding the BEST movement executions.
  • At the 27:47 mark, Bill was teasing Part-2 of this interview about the effect playing video games and being on the mobile has on the young athlete’s posture and how that in turn effects their swing, “sitting” is the next “smoking”, and lastly WHY should we as coaches care about this.

Stay tuned for Part-2, and before I let you go…

Joey Myers
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